Category Archives: Portfolio

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These are some of the shots I worked on during my time on Shark Night 3D: Modeled, textured, and rigged everything in this shot (fish heads, rope, and netting). The background netting is animated via an nCloth simulation. Modeled and … Continue reading

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Here are a few shots I worked on during The Conspirator: Created mattes of the crowd and set pieces via rotoscoping and distributed them in Z space so that more green-screened people could be added. Also, painted out none-era appropriate objects, … Continue reading

Posted in Portfolio

Citrus Critters

Creature designs for a possible mobile game.

Posted in Portfolio